Friday, December 08, 2006

Bugs, glitches & performance issues: S

This is a list born of my own collection, contributions from the public and my insane genius, we all know emulation in it's infant stages can be riddled with bugs, glitches and Avo knows what- this is a rundown of game issues that I forward to the BackCompat team at regular intervals.

The list is updated within a few days of the most recent patch permitting I can test or get a reliable source on the performance of the game/games in question

Please note the following disclaimer:

Please note all are tested running @ 60HZ in 720p.

Please be aware that testing of said games isn't always going to be extensive (5-10 minutes in some cases, total completion in others) so if you have encountered any bugs/glitches/slowdown that were not present when playing on Xbox for titles that are not on there please let me know via the comments section below


THE GAMES

Samurai Jack
*No impressions yet

Samurai Showdown V

*Game not compatible yet

Samurai Warriors
*No impressions yet

Scaler
*Game not compatible yet

Scarface: The World is yours
*No impressions yet

Scooby-Doo: Mystery Mayhem
*Game not compatible yet

Scooby-Doo: Night of 100 Frights
*No impressions yet

Scooby-Doo: Unmasked
*Game not compatible yet

Scrapland
*Works fine
*16:9 & 480p
Multiplayer
*Split Screen - Works fine

Seablade
*Game not compatible yet

Second Sight
*Game not compatible yet

Secret Weapons over Normandy
*Game not compatible yet

Sega GT 2002
*Works fine
*JSRF/Sega GT combo pack added in Version 1.8
*16:9 & 480p

Sega GT Online
*Works fine
*16:9 & 480p

Serious Sam
**PLAYED TO COMPLETION**
*Works fine
*4:3 & 480p
Multiplayer
*Split Screen - Works fine in Deathmatch and Co-Op, but screen is very narrow in HD resolutions
*System Link - TBC

Serious Sam II
*Game not compatible yet

Shadow of Memories
*Game not compatible yet

Shadow Ops: Red Mercury
*No impressions yet

Shadow the Hedgehog
**PLAYED TO COMPLETION**
*Works well on a single playthrough, however I have noticed that reloading a saved game will result in the game crashing during cutscenes or the initial moments of the level. To fix, come out of the main game, use the select option and replay the first few seconds of the first level. That should allow you to progress in the game proper without crashing.
*4:3 & 480p

Shamus Deep Sea Adventures
*No impressions yet

Shark Tale
*No impressions yet

Shattered Union
*No impressions yet

Shellshock: Nam '67
*No impressions yet

Shenmue II
*Works fine
*Filters and shadows are deactivated (presumebly for performance issues)
*Game froze when I tried to boot Super Hang-on, Outrun, After Burner and Space Harrier work fine though
*4:3 & 480p

Shincho Majong
*No impressions yet

Shodown: Legends of Wrestling
*No impressions yet

Shrek
*Game not compatible yet

Shrek 2
*Game not compatible yet

Shrek Super Party
*No impressions yet

Shrek Super Slam
*Game not compatible yet

Sid Meier's Pirates!
*Works fine
*16:9 & 480p
Multiplayer
*Xbox Live - Works fine

Silent Hill 2: Restless Dreams
*Only NTSC version is currently compatible, PAL version does not boot
*The torchlight can sometimes shine in 4 directions
*Game can sometimes boot to a black screen when loading a save, deleting original save can fix it but there are no guarentees for future problems.
*4:3 & 480p

Silent Hill 4: The Room
*Visible seams on NPC’s faces during cutscenes, otherwise works fine
*4:3 & 480p

Silent Scope Complete
*Game not compatible yet

Smashing Drive
*No impressions yet

Sneakers
*No impressions yet

Sniper Elite
*No impressions yet

SNK Vs. Capcom: SVC Chaos
*Game not compatible yet

Soccer Slam
*No impressions yet

Soldier of Fortune II: Double Helix
*Game not compatible yet

Sonic Heroes
*Choppy FMV improved with Summer Dashboard Update
*Some slowdown from Xbox is gone, but new slowdown in other places but otherwise works fine
*4:3 & 480p

Sonic Mega Collection Plus
*Works fine
*480p
Multiplayer
*Split Screen - TBC

Sonic Riders
*No impressions yet

Soul Calibur II
**PLAYED TO COMPLETION**
*Game has very minor slowdown on some stages, it's most noticable on the Library stage
*NTSC versions FMV opening is jerky, PAL version is fine
*4:3 & 1080i (PAL is 16:9)
Multiplayer
*Other - Same screen - Works fine

Spartan: Total Warrior
*Game not compatible yet

Spawn: Armageddon
**PLAYED TO COMPLETION**
*Occasionally the transparancy effect made when swinging your axe can turn black, doesn't affect gameplay though, to fix; restart the level (or complete the level), otherwise the game works fine.
*16:9 & 480p

Speed Kings
*No impressions yet

Spider-Man: The Movie
*Works fine
*4:3 & 480p

Sphinx and the Cursed Mummy
*No impressions yet

Spider-man 2
**PLAYED TO COMPLETION**
*Works fine
*4:3 & 480p

Spikeout Battlestreet
*Game not compatible yet

Splashdown
*Game not compatible yet

Splat Magazine Renegade Paintball
*No impressions yet

Spongebob Squarepants: Battle for Bikini Bottom
*No impressions yet

Spongebob Squarepants: Lights, Camera, Pants!
*No impressions yet

Spongebob Squarepants: The Movie
*No impressions yet

Spy vs. Spy
*Game not compatible yet

Spyhunter 2
*No impressions yet

Spyhunter: Nowhere to Run
*No impressions yet

Spyro: A Hero's tale
*No impressions yet

SSX 3
*Works fine
*16:9 & 480p

SSX On Tour
*Game not compatible yet

SSX Tricky
*Game not compatible yet

Stacked with Daniel Negreanu
*Game not compatible yet

Stake: Fortune Fighters
*No impressions yet

Star Wars: Battlefront
**PLAYED TO COMPLETION**

*Works fine with exception of a graphical issue in the Ice Caves of Rhen Var and the water on Kyshyyk and Naboo levels
*No 'thumbnail' image for save in dashboard
*16:9 & 480p
Multiplayer
*Split Screen - Works fine
*System Link - TBC
*Xbox Live - TBC

Star Wars: Battlefront II
*Works fine
*16:9 & 480p
Multiplayer
*Split Screen - TBC
*System Link - TBC
*Xbox Live - TBC

Star Wars: Episode III - Revenge of the Sith
*Works fine
*4:3 & 480p
Multiplayer
*Other - (Same screen) Works fine

Star Wars: Jedi Acadamy
**PLAYED TO COMPLETION**
*Single player works fine, occasional pauses on Xbox Live games (could be lag)
*16:9 & 480p
Multiplayer
*Split Screen - Worked fine for me, Xbox.com says it doesn't work (?)
*System Link - TBC
*Xbox Live - Worked fine for me, Xbox.com says it doesn't work (?)

Star Wars: Jedi Knight II - Jedi Outcast
*Game not compatible yet

Star wars: Jedi Starfighter
*Some menus are laggy
Multiplayer
*Split Screen -

Star Wars: Knights of the Old Republic
*Some slowdown
*4:3 & 480p

Star Wars: Knights of the Old Republic II: The Sith Lords
*Some slowdown
*Occasional audio scratch sound
*No 'thumbnail' image for save in dashboard
*4:3 & 480p

Star Wars: Republic Commando
**PLAYED TO COMPLETION**
*Works fine, except some textures do not draw properly and appear as very shiny bumped map chrome, this is only really noticable on the level "Belly of the Beast" on Chapter 1, it rarely appears during the rest of the game.
*16:9 & 480p
Multiplayer
*System Link - Works fine
*Xbox Live - Works fine
*Split-screen - TBC

Star Wars: Starfighter - Special Edition
*Game not compatible yet

Star Wars: The Clone Wars
*Game not compatible yet

Starsky & Hutch
*No impressions yet

State of Emergency
*Works fine
*16:9 & 480p
*No custom soundtracks
Multiplayer
*Split Screen - TBC

Steel Batallion
*Game not compatible yet

Steel Batallion: Line of Contact
*Game not compatible yet

Still Life
*Game not compatible yet

Stolen
*Game not compatible yet

Streetfighter Anniversary Collection
*Slowdown occurs when a character high jumps/double jumps/wall jumps to the second tier of the screen.
*When a round is won, the final hit sound reverb effect continues about a second too long
*In some stages, background elements flicker - the car bonus stage (the tires on the car) the parry bonus stage (the water from the hydrant and the guy sitting on the top of the fence) in Chun Li's stage, the old men drinking tea flicker during win poses.
*During the opponent select screen, the blue triangles flicker and get blocky.
*480p & 16:9

Street Hoops
*Game not compatible yet

Street Racing Syndicate
*Game not compatible yet

Stubbs The Zombie in Rebel Without a Pulse
**PLAYED TO COMPLETION**
*Works fine
*4:3 & 480p

Sudeki
*Game not compatible yet

Super Bubble Pop
*No impressions yet

Super Collapse! II
*Game not compatible yet

Super Monkey Ball Deluxe
*Noticable slowdown on some stages, especially the Extra Stages which have lots of reflexions
*Occasionally (and randomly) the game will freeze for a split second, complete with a loop in the music, video and what ever sound effects are playing at the time of the freeze.
*16:9 & 480p
Multiplayer
*Split Screen - Works fine
*Other - (Same screen) Works fine

Superman: The Man of Steel
*Game not compatible yet

SWAT: Global Strike Team
*Game not compatible yet

SX Superstar
*No impressions yet

Syberia
*Game not compatible yet

Syberia II
*No impressions yet

All Games 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

2 comments:

Anonymous said...

Star Wars: Knights of the Old Republic

Game suffers from a lot of slowdown, including some major framerate issues to the point where it feels like you're playing in slow motion.

There's also lots of audio skipping during dialogue, and the framerate constantly hiccups jetting your character forward, like the game has trouble keeping up to your movements.

Definantly needs a lot more work done to it. Hopefully it happens, as it's one of the better games on Xbox.

Fatghost said...

The following glitches are known with Street Fighter Anniversary Collection:


In SF3 Third Strike:

Slowdown occurs when a character high jumps/double jumps/wall jumps to the second tier of the screen.

When a round is won, the final hit sound reverb effect continues about a second too long

In some stages, background elements flicker - the car bonus stage (the tires on the car) the parry bonus stage (the water from the hydrant and the guy sitting on the top of the fence) in Chun Li's stage, the old men drinking tea flicker during win poses.

During the opponent select screen, the blue triangles flicker and get blocky.