This is a list born of my own collection, contributions from the public and my insane genius, we all know emulation in it's infant stages can be riddled with bugs, glitches and Avo knows what- this is a rundown of game issues that I forward to the BackCompat team at regular intervals.
The list is updated within a few days of the most recent patch permitting I can test or get a reliable source on the performance of the game/games in question
Please note the following disclaimer:
Please note all are tested running @ 60HZ in 720p.
Please be aware that testing of said games isn't always going to be extensive (5-10 minutes in some cases, total completion in others) so if you have encountered any bugs/glitches/slowdown that were not present when playing on Xbox for titles that are not on there please let me know via the comments section below
THE GAMES
Samurai Jack
*No impressions yet
Samurai Showdown V
*Game not compatible yet
Samurai Warriors
*No impressions yet
Scaler
*Game not compatible yet
Scarface: The World is yours
*No impressions yet
Scooby-Doo: Mystery Mayhem
*Game not compatible yet
Scooby-Doo: Night of 100 Frights
*No impressions yet
Scooby-Doo: Unmasked
*Game not compatible yet
Scrapland
*Works fine
*16:9 & 480p
Multiplayer
*Split Screen - Works fine
Seablade
*Game not compatible yet
Second Sight
*Game not compatible yet
Secret Weapons over Normandy
*Game not compatible yet
Sega GT 2002
*Works fine
*JSRF/Sega GT combo pack added in Version 1.8
*16:9 & 480p
Sega GT Online
*Works fine
*16:9 & 480p
Serious Sam
**PLAYED TO COMPLETION**
*Works fine
*4:3 & 480p
Multiplayer
*Split Screen - Works fine in Deathmatch and Co-Op, but screen is very narrow in HD resolutions
*System Link - TBC
Serious Sam II
*Game not compatible yet
Shadow of Memories
*Game not compatible yet
Shadow Ops: Red Mercury
*No impressions yet
Shadow the Hedgehog
**PLAYED TO COMPLETION**
*Works well on a single playthrough, however I have noticed that reloading a saved game will result in the game crashing during cutscenes or the initial moments of the level. To fix, come out of the main game, use the select option and replay the first few seconds of the first level. That should allow you to progress in the game proper without crashing.
*4:3 & 480p
Shamus Deep Sea Adventures
*No impressions yet
Shark Tale
*No impressions yet
Shattered Union
*No impressions yet
Shellshock: Nam '67
*No impressions yet
Shenmue II
*Works fine
*Filters and shadows are deactivated (presumebly for performance issues)
*Game froze when I tried to boot Super Hang-on, Outrun, After Burner and Space Harrier work fine though
*4:3 & 480p
Shincho Majong
*No impressions yet
Shodown: Legends of Wrestling
*No impressions yet
Shrek
*Game not compatible yet
Shrek 2
*Game not compatible yet
Shrek Super Party
*No impressions yet
Shrek Super Slam
*Game not compatible yet
Sid Meier's Pirates!
*Works fine
*16:9 & 480p
Multiplayer
*Xbox Live - Works fine
Silent Hill 2: Restless Dreams
*Only NTSC version is currently compatible, PAL version does not boot
*The torchlight can sometimes shine in 4 directions
*Game can sometimes boot to a black screen when loading a save, deleting original save can fix it but there are no guarentees for future problems.
*4:3 & 480p
Silent Hill 4: The Room
*Visible seams on NPC’s faces during cutscenes, otherwise works fine
*4:3 & 480p
Silent Scope Complete
*Game not compatible yet
Smashing Drive
*No impressions yet
Sneakers
*No impressions yet
Sniper Elite
*No impressions yet
SNK Vs. Capcom: SVC Chaos
*Game not compatible yet
Soccer Slam
*No impressions yet
Soldier of Fortune II: Double Helix
*Game not compatible yet
Sonic Heroes
*Choppy FMV improved with Summer Dashboard Update
*Some slowdown from Xbox is gone, but new slowdown in other places but otherwise works fine
*4:3 & 480p
Sonic Mega Collection Plus
*Works fine
*480p
Multiplayer
*Split Screen - TBC
Sonic Riders
*No impressions yet
Soul Calibur II
**PLAYED TO COMPLETION**
*Game has very minor slowdown on some stages, it's most noticable on the Library stage
*NTSC versions FMV opening is jerky, PAL version is fine
*4:3 & 1080i (PAL is 16:9)
Multiplayer
*Other - Same screen - Works fine
Spartan: Total Warrior
*Game not compatible yet
Spawn: Armageddon
**PLAYED TO COMPLETION**
*Occasionally the transparancy effect made when swinging your axe can turn black, doesn't affect gameplay though, to fix; restart the level (or complete the level), otherwise the game works fine.
*16:9 & 480p
Speed Kings
*No impressions yet
Spider-Man: The Movie
*Works fine
*4:3 & 480p
Sphinx and the Cursed Mummy
*No impressions yet
Spider-man 2
**PLAYED TO COMPLETION**
*Works fine
*4:3 & 480p
Spikeout Battlestreet
*Game not compatible yet
Splashdown
*Game not compatible yet
Splat Magazine Renegade Paintball
*No impressions yet
Spongebob Squarepants: Battle for Bikini Bottom
*No impressions yet
Spongebob Squarepants: Lights, Camera, Pants!
*No impressions yet
Spongebob Squarepants: The Movie
*No impressions yet
Spy vs. Spy
*Game not compatible yet
Spyhunter 2
*No impressions yet
Spyhunter: Nowhere to Run
*No impressions yet
Spyro: A Hero's tale
*No impressions yet
SSX 3
*Works fine
*16:9 & 480p
SSX On Tour
*Game not compatible yet
SSX Tricky
*Game not compatible yet
Stacked with Daniel Negreanu
*Game not compatible yet
Stake: Fortune Fighters
*No impressions yet
Star Wars: Battlefront
**PLAYED TO COMPLETION**
*Works fine with exception of a graphical issue in the Ice Caves of Rhen Var and the water on Kyshyyk and Naboo levels
*No 'thumbnail' image for save in dashboard
*16:9 & 480p
Multiplayer
*Split Screen - Works fine
*System Link - TBC
*Xbox Live - TBC
Star Wars: Battlefront II
*Works fine
*16:9 & 480p
Multiplayer
*Split Screen - TBC
*System Link - TBC
*Xbox Live - TBC
Star Wars: Episode III - Revenge of the Sith
*Works fine
*4:3 & 480p
Multiplayer
*Other - (Same screen) Works fine
Star Wars: Jedi Acadamy
**PLAYED TO COMPLETION**
*Single player works fine, occasional pauses on Xbox Live games (could be lag)
*16:9 & 480p
Multiplayer
*Split Screen - Worked fine for me, Xbox.com says it doesn't work (?)
*System Link - TBC
*Xbox Live - Worked fine for me, Xbox.com says it doesn't work (?)
Star Wars: Jedi Knight II - Jedi Outcast
*Game not compatible yet
Star wars: Jedi Starfighter
*Some menus are laggy
Multiplayer
*Split Screen -
Star Wars: Knights of the Old Republic
*Some slowdown
*4:3 & 480p
Star Wars: Knights of the Old Republic II: The Sith Lords
*Some slowdown
*Occasional audio scratch sound
*No 'thumbnail' image for save in dashboard
*4:3 & 480p
Star Wars: Republic Commando
**PLAYED TO COMPLETION**
*Works fine, except some textures do not draw properly and appear as very shiny bumped map chrome, this is only really noticable on the level "Belly of the Beast" on Chapter 1, it rarely appears during the rest of the game.
*16:9 & 480p
Multiplayer
*System Link - Works fine
*Xbox Live - Works fine
*Split-screen - TBC
Star Wars: Starfighter - Special Edition
*Game not compatible yet
Star Wars: The Clone Wars
*Game not compatible yet
Starsky & Hutch
*No impressions yet
State of Emergency
*Works fine
*16:9 & 480p
*No custom soundtracks
Multiplayer
*Split Screen - TBC
Steel Batallion
*Game not compatible yet
Steel Batallion: Line of Contact
*Game not compatible yet
Still Life
*Game not compatible yet
Stolen
*Game not compatible yet
Streetfighter Anniversary Collection
*Slowdown occurs when a character high jumps/double jumps/wall jumps to the second tier of the screen.
*When a round is won, the final hit sound reverb effect continues about a second too long
*In some stages, background elements flicker - the car bonus stage (the tires on the car) the parry bonus stage (the water from the hydrant and the guy sitting on the top of the fence) in Chun Li's stage, the old men drinking tea flicker during win poses.
*During the opponent select screen, the blue triangles flicker and get blocky.
*480p & 16:9
Street Hoops
*Game not compatible yet
Street Racing Syndicate
*Game not compatible yet
Stubbs The Zombie in Rebel Without a Pulse
**PLAYED TO COMPLETION**
*Works fine
*4:3 & 480p
Sudeki
*Game not compatible yet
Super Bubble Pop
*No impressions yet
Super Collapse! II
*Game not compatible yet
Super Monkey Ball Deluxe
*Noticable slowdown on some stages, especially the Extra Stages which have lots of reflexions
*Occasionally (and randomly) the game will freeze for a split second, complete with a loop in the music, video and what ever sound effects are playing at the time of the freeze.
*16:9 & 480p
Multiplayer
*Split Screen - Works fine
*Other - (Same screen) Works fine
Superman: The Man of Steel
*Game not compatible yet
SWAT: Global Strike Team
*Game not compatible yet
SX Superstar
*No impressions yet
Syberia
*Game not compatible yet
Syberia II
*No impressions yet
All Games 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Friday, December 08, 2006
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2 comments:
Star Wars: Knights of the Old Republic
Game suffers from a lot of slowdown, including some major framerate issues to the point where it feels like you're playing in slow motion.
There's also lots of audio skipping during dialogue, and the framerate constantly hiccups jetting your character forward, like the game has trouble keeping up to your movements.
Definantly needs a lot more work done to it. Hopefully it happens, as it's one of the better games on Xbox.
The following glitches are known with Street Fighter Anniversary Collection:
In SF3 Third Strike:
Slowdown occurs when a character high jumps/double jumps/wall jumps to the second tier of the screen.
When a round is won, the final hit sound reverb effect continues about a second too long
In some stages, background elements flicker - the car bonus stage (the tires on the car) the parry bonus stage (the water from the hydrant and the guy sitting on the top of the fence) in Chun Li's stage, the old men drinking tea flicker during win poses.
During the opponent select screen, the blue triangles flicker and get blocky.
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